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From Indie Dream to Million-Selling Success: The Thronefall Journey with Jonas Tyroller Episode

From Indie Dream to Million-Selling Success: The Thronefall Journey with Jonas Tyroller

· 01:25

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In this episode of The Pragmatic Engineer podcast, host Gergely Orosz interviews Jonas Tyroller, co-developer of the indie game Thronefall, which has achieved remarkable success by selling one million copies within its first year of launch on Steam. The game, priced at $12.99, combines elements of tower defense and kingdom-building in a minimalist style, showcasing how a small team can create a widely enjoyed title. Tyroller shares insights into the development process, marketing strategies, and the factors contributing to the game's popularity.

Key Points:

  • Game Overview: Thronefall is a minimalist strategy game merging tower defense and kingdom-building mechanics.
  • Development Team: Created by just two developers, showcasing the potential for small teams in game development.
  • Sales Success: The game sold 1 million copies in its first year on Steam at a price point of $12.99.
  • Marketing Insights: Discussion includes effective strategies that helped the game gain visibility and momentum in a competitive market.
  • Development Insights: Tyroller shares experiences from the development process, challenges faced, and lessons learned.
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