← Previous · All Episodes · Next →
Unlocking Data-Oriented Design: Struct of Arrays & C++ Reflection Insights Episode

Unlocking Data-Oriented Design: Struct of Arrays & C++ Reflection Insights

· 01:10

|

Welcome to today’s quick dive into data-oriented design! Recently, I watched Andrew Kelley’s talk on optimizing the Zig compiler, and one idea really caught my attention—transforming data structures to boost performance.

He demonstrated turning a traditional array of structs into a struct of arrays. Instead of storing all data together, this approach keeps separate arrays for each member, like `anim` and `kind`. It’s a tiny code change but can significantly improve memory usage and cache efficiency.

Now, this concept isn’t limited to Zig. Imagine implementing a `SoaVector` in C++26 using reflection—where instead of a single array of complex objects, you store each data member in its own array. For example, a `Point` struct with `x` and `y` becomes two separate arrays for `x` and `y`. This technique can lead to faster processing, especially with large datasets.

The takeaway? Struct of arrays isn’t just a fancy pattern—it’s a powerful way to optimize memory and performance. Whether you’re working in Zig, C++, or beyond, it’s a tool worth adding to your toolkit. Thanks for listening!

View episode details


Subscribe

Listen to jawbreaker.io using one of many popular podcasting apps or directories.

Apple Podcasts Spotify Overcast Pocket Casts Amazon Music
← Previous · All Episodes · Next →